Augmented Reality in the classroom: The Kurrichi App – A creative tool for interactive learning

Authors

  • Cătălina Valentina Ionescu 1Agricultural Technological High School, Bărcănești, Prahova County Author

DOI:

https://doi.org/10.63734/JNFDE.01.02.004

Keywords:

Augmented reality, Kurrichi app, Interactive learning, Primary education, Digital pedagogy

Abstract

This article explores the integration of augmented reality (AR) into primary education through the use of the Kurrichi app, an innovative digital tool designed to enhance active learning and student engagement. The study highlights how AR technology transforms traditional lessons into immersive, visual, and interactive experiences that promote curiosity, creativity, and critical thinking. The Kurrichi app enables the creation and manipulation of 3D objects in real time, allowing students to explore abstract concepts in science, geography, mathematics, and art with increased clarity and motivation.

A case study was conducted with Year 4 students during a Natural Sciences lesson on the Solar System, employing the Kurrichi app as a key learning resource. Students interacted with a 3D model of the solar system, engaged in guided exploration of each planet, completed worksheets, and participated in reflective discussions and assessment activities. Observations revealed heightened engagement, improved understanding of scientific content, and enthusiastic student responses to the use of AR.

The findings suggest that AR tools such as Kurrichi not only enhance conceptual understanding and retention but also encourage the development of essential 21st-century skills, including digital literacy, collaboration, and problem-solving. The article concludes that augmented reality is a powerful pedagogical tool capable of transforming the classroom into a dynamic and learner-centred environment, fostering both academic and creative growth.

References

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Cojocariu, V., & Boghian, I. (2019). Augmented reality in education: Opportunities and challenges. Education, Research, Creation Journal, “Ovidius” University of Constanța.

European Schoolnet. (2018). Augmented reality in education: A toolkit for teachers. https://www.eun.org

Istrate, O. (2018). Digital education: Guidelines for ICT integration in teaching. Universitară Publishing.

Kurrichi – AR Learning App. (2025, July 15). Official website. https://kurrichi.com

Ministry of Education. (2012). Curriculum for natural sciences, year 4. Ministry of Education, Bucharest.

Moldoveanu, F., & Traian, R. (2016). Augmented reality – Technologies and applications in education. Quality of Life Journal, Quality of Life Research Institute.

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Published

2025-08-20

How to Cite

Ionescu, C. V. (2025). Augmented Reality in the classroom: The Kurrichi App – A creative tool for interactive learning. Journal of Non-Formal and Digital Education, 1(2), 17-21. https://doi.org/10.63734/JNFDE.01.02.004